Which battlegrounds give the most xp




















You realize Que times without twinks in regular brackets is terrible enough? When there's only 2 or so twinks per regular game, how long do you think it would take to get a full game of JUST twinks?

Enjoy what you wanted and have fun twinks against twinks just worms lowest of the lowest of pvp. This is a well deserved change. For those who are victim to this, it is extremely annoying and not fun to be on the receiving end. Glad to have this sorted. Removed You know what the most satisfying thing about the new PvP system?

You can be viable against people a lot more geared than you, and when you outplay them and kill them, it feels really great and amazing, because you know you should have lost, but you outplayed them and they lost. The problem with twinks: there is no outplay. They are so unbelievably overpowered, they can kill you in hits, and you have no chance of damaging them down unless people focus them at the same time.

There is no counter play. It is fun playing against people at max level with higher gear than you, but at least you stand a chance. At Max level, you have other people who are also higher geared than the other faction.

If you're not spending money on them why should they spend money on you? Just a few thoughts, not directed at anyone in particular. In a geared based stat RPG, gear will always, and should always matter. But in BFA something has been really off with the gear in the bracket as you mentioned just how powerful they are. Another thing on gear, is 8. This does basically nothing for twinks, but I would imagine it would help people leveling up alts, as over all they should be in a better spot gear wise.

So in this bracket there are more horde than alliance players, leading to shorter Q times for alliance. Limiting when merc mode could be used to say times of extreme discrepancy in which side is Qing up would probably help lessen that imbalance. Another thing on twinks, atleast from my experience is they rarely Q alone, and are going to almost always be more organized and coordinated than randoms, something that is a part of why twinks can throw off the win rates so much, especially so when combined with the above scenario of mercs and lopsided teams.

But with the split and the way they've "Fixed it" now pvpers in both halves of the split brackets get much longer ques and in the case of twinks in some brackets no Q pops at all. It turns out my initial guess was way, way off.

I also think the different amount of XP and different amount of gold between levels is messy and confusing. Thanks Stonekeep and others for grinding the numbers for us.

Replace the packs from earlier expansions with DMF packs, I think almost everyone would prefer that. Make the extra packs and cards as bonuses on top of the gold in the early levels not replacing the gold as the reward , or do bonus gold or dust instead of the packs and cards. Once the vaccines roll out more and restrictions get lifted, I expect to play less.

I tend to play a lot more when an expansion first comes out, and then mostly just keep up with the quests and play battlegrounds when I get tired of the meta which is starting to happen to me now. I feel like the race to level 50 was making me addicted to playing more than usual.

People who just want to get as much gold as possible are probably used to playing at a more consistent rate. I think the new system is more addicting to people like me, who pay more attention to the leveling up, than people pay more attention to their gold count, which starts off going up way more slowly than before and feels discouraging. Hi With the old system I usually get about If they kept the gold ladder after lvl 50, This is what happens when too much greediness affecting a otherwise great game.

Well done Blizzard, we shall see how many players you got left in a year or so. What do you mean? If you played enough to get 10k Gold in the old system, you should have even more than that this time around. I usually got to around 8k and I should have around 10k this time around plus all the non-Gold rewards. You still earn Gold after level Considering how it is going now, I estimate that I will reach somewhere around level So I will get a bit over in only bonus gold. Which is way better for me who only got slightly above gold before.

The only players who are worse off are the players who grinded most of their playtime gold in Casual modes and grinded quests in Tavern Brawl. Thanks for centralizing all this stuff so fast. There are no login rewards announced on the release date. Given the fact we get 1 Legendary in the first node and 3 packs the next ones, are they cutting out those 3 packs and legendary on login?

Except if Silas Darkmoon is it, like we all got Vargoth and others instead of a random one for some expansions. Also no Legendary quest chain announced either for 3 more packs.

Right, hope that is not the case, the new system is much more cheap if, they count in all bonus rewards into it too. I understan correct or just 20 percent xp at level 35 track?? Not more i mean 55 percent together? So what level have you all reached so far? Just fun to compare. I wonder the same. Probably he meant players will get gold per level until they reach level Is there some reason that the daily challenges are not yet recording progress?

Is anyone else having these problems? Thanks for the breakdown. Ok so if I have some leftover arena tickets from last expansion bundle, they are now called tavern tickets? All Arena Tickets have turned into Tavern Tickets.

They can still be used in Arena, but also in Heroic Duels. I have to be honest and say that I really like the new system.

I hope that in the future there will be some extra rewards tied to them. Excellent guide. One question, if I buy the pass now, will it be valid after the expansion releases soon? Yes the paid track pass is for the coming expansion, that is getting released now this month. So it will hold a fee months untill the next expansions is revealed and released.

Tavern Pass — yes, it will be valid all the way throughout Darkmoon Faire expansion! Hearthstone Top Decks. Stonekeep A Hearthstone player and writer from Poland, Stonekeep has been in a love-hate relationship with Hearthstone since Closed Beta. Leave a Reply Cancel reply You must be logged in to post a comment. Classic matches give you more EXP than others. Also, the amount of experience points you gain scales with the time you survive in each match.

So, choose maps like Erangel or Miramar so that the match lasts longer. You may refer to hot drops on these maps to gain advantage in the game. Don't sleep on your daily tasks! BGMI provides daily missions and they are really easy to complete. The missions range from doing simple tasks like logging in the game, play a few matches, picking up supplies in the Classic Mode.

If you don't like the tasks you receive, you get to re-roll them. But the rewards will remain the same. As we have mentioned previously, your EXP gain scales with the time you survive. The longer you make it in a match, the more EXP you receive.

So, don't try any fancy strategies or engage in combats where it's not necessary. Instead, find a safer landing zone, stock up on Med Kits, Bandages, and try to stay alive as long as possible for that sweet EXP.



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